Thursday, September 9th 2010, 7:15pm UTC+3

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zulu

Board Administrator

1

Thursday, October 29th 2009, 12:25am

Game Update

Dear users,

Today a small game-update was performed...

Quoted

* Changed: Frameset on startpage was changed, all URLs should be shown again
* Fixed: MMOgame Portal doesn´t show double ranks anymore
* Changed: MMOGame Gamers-Card shows "Gold won during battles" now instead of simply "Gold"
* Fixed: Bug in Villa Medici - no free healing anymore


Best regards,
Your Gladiatus.com Administration
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zulu

Board Administrator

2

Monday, November 23rd 2009, 7:53pm

Version 0.53 rev.2946


Fixed:
  • -Statistics (+7d)
  • -Display errors in the Header in some countries (Highscore, rubies, ranking)
  • -Display errors in the normal and guild market in some countries
  • -Display error in right-to-left versions (e.g. ae, il..) in achievements
  • -The pact “Blessing from Ceres” is actually increasing the regeneration of life points by 50 % now, not by 150 % anymore.
  • -display error in circus turma fo IE 7
  • -Achievement “Dungeons successfully completed” is now correctly counting (Attention: only dungeons out of town are counted)
  • -After praying you wont get redirected to the pantheon when clicking on the arena or any expedition
  • -Dungeons (outside the town) that are assigned by the Guards, appear now in the highscore AND the achievements when successfully accomplished.
  • -long usernames dont destroy the layout of the War Master Hall and the friend list anymore
  • -wrong percentages in the tooltips of items are shown correctly now
  • -Blue items don´t have a lower minimum price in the auction house than the normal selling price anymore.
  • -actualization of honour in the guild data
  • -tooltip of the maximum bonus through items
  • -Pact “Blessing from Ceres” shows correct values in the jewellery and the overview
  • -Reinforcements can be replaced by stronger reinforcements of the same kind (e.g.agility) and type (e.g. flacons) .
  • Stronger reinforcements have a higher item level.
  • -Errors in overview of guild donations
  • -healing values are in the statistics again
  • -all guild members with the specific rights can free bosses from the Negotium X
  • -guild members with the specific rights are able to delete messages in the bathhouse
  • -recipes can only be deleted if you have the specific rights
  • -Bashing protection in the Circus Turma (was still broken for some countries)
  • -7 days dungeon statistics adapted
  • -optional profile fields are saved again
Changed/Fixed
  • -Guilds have a War Master Hall from the beginning on now, so there will be no blackscreens anymore when they are attacked
Changed:
  • -display of fields in guild- and normal market ( before some ugly errors appeared)
  • -guild ranks are not shown anymore in the member list (if not logged in), only the Master is marked as such
  • -In battle reports the last “lethal” hit on a dungeon opponent is counting only the effective damage now, e.g. opponent has 100 HP left, player makes 120 damage, but 99 damage will be counted and shown. At 1 HP the opponent is counted as “dead”.
  • -dungeon statistics reset: max damage,heal ; average damage and heal


Launch date is Wednesday 25th.

Kind Regards
Gladiatus Administration Team
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zulu

Board Administrator

3

Tuesday, December 8th 2009, 9:43pm


Version 0.54

Update due to go live on Wednesday. All bugs from version 0.53 are corrected/fixed, as this community did not experience these bugs the fixes are not listed. New fixes are listed below.

v.0.54
FIXED correct boni with items from beginners-tutorial
FIXED mail: useless filters removed
FIXED correct achievement-counts when buying expeditions with rubines
FIXED several bugs from 0.53 (e.g. wrong honour of guilds shown)
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zulu

Board Administrator

4

Monday, December 21st 2009, 7:36pm

Greetings Community,

This update was applied some time ago, sorry for the late notification.

v0.55
  • FIXED Honor was higher in profile than in achievements
  • CHANGED With sign-up and logout, player will be forewarded to mmogame-portal (where available)
  • FIXED Honor correct in guild-mail-menu
  • FIXED with new accounts, level in the achievements is same as in profile
  • FIXED God doesn't count twice in the achievements with market-sells
  • FIXED When searching over Highscore player or guilds, in the result, player and guild-honor is correct
  • CHANGED Highscore will be refreshed every 2 minutes
  • FIXED with sign-up, the right link will be sent in email
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zulu

Board Administrator

5

Monday, December 21st 2009, 7:36pm

Update now active
v0.56:

Changelog :

  • FIXED The censored pictures will only be shown in the countries where its activated (e.g. female versions wear more clothes)
  • FIXED The dungeon quest "Chuanita" will only be available in Italy (as its supposed to be)
  • FIXED The highscore shows the correct highscore rank
  • FIXED You get the right award for the tutorial ( concerns countries with a starter tutorial e.g. DE)
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kveldulf

Community Manager

6

Monday, August 23rd 2010, 6:26pm

Version 0.80

Quoted

FIXED: if a quest is open to kill certain mobs/monsters, but they are out of your level range (e.g.Harpies in Italy LvL 1-40), it wasnt possible to finish that quest. This was fixed and mobs spawn even if you are out of the level range till the quest is finished.

FIXED: the overview of a mercenary showed the skills of the main character when upgrading an item in the backpack.

FIXED: In some countries the message for the 6th attack in the Circus Turma wasnt shown

FIXED: display-error in the Charstats fixed (+1Pixel for Taiwan).

FIXED: you cannot kick yourself out of a guild anymore

FIXED: the text „questitem“ in the tooltipis is now also shown in the combat reports.

FIXED: "non marked" mails will be deleted properly.

FIXED: problem with quest-item level fixed (e.g. gold-symbol Level 9 instead of level1).

FIXED: „report“-link in guild-application wasn't translated.

FIXED: min. damage from recipes is no correct when player has minus-damage.

FIXED: renaming mercenaries should be working now, there was a problem which blocked the renaming and changing tasks. Additionally it is possible to delete the mercenary-name (button added).

FIXED: it could happen that the first mercenary was "soul-bounded"

FIXED: recipe had been deleted when adding the same kind of recipe (Level, Type)

FIXED: own mercenaries over the maximum level are not displayed in red anymore in the guild warehouse.

FIXED: player-rank in the new guild won't be shown anymore in the bathhouse, it has been replaced by „former member“

FIXED: Circus Omnipotens - jackpot will be sold out to the right person. When the number of kills is equal, time is the criteria.

FIXED: wrong line break of the quest title when handing in the wanted item

FIXED: skill-bar in combat reports has now the correct length

FIXED: presence in dungeon-reports is now exact 50% of healing.

FIXED: when founding a guild with one person, the honour was 0 till a second member joined.

FIXED: renaming folder with the name "0" is now correct, styles of the action-messages when deleting, moving etc messages changed.

FIXED: in the tavern, the tooltips of the rewards dont cause errors anymore when having the same value.

FIXED: security issue with guild masters fixed.

CHANGED / FIXED: when tutorial is active, the tutorial-window is not empty anymore when validating the email.

CHANGED: guild-war routine was optimized, now it needs less capacity/ storage and is working quicker.

CHANGED: Drag andDrop from gold was secured, there was a possibility to double the amount.

CHANGED: player-names are not case-sensitive anymore when writing a message.

CHANGED: new code-structure of overview, work, jeweller and training.

CHANGED: in combat-reports the reward is now on the top.

ADDED: direct cooldown (23h) in war-master hall when founding a guild.
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PoisonGirl

Board Goddess :D

Posts: 74

Location: Germany

7

Tuesday, September 7th 2010, 12:28pm

Version 0.90

Changelog:

Quoted

Fixed: minor errors in the drag&drop system
Fixed: further restructuring of the code
Added: News area ingame
Added: Shortening of waiting time in tavern is possible now
Added: medals for avatar changes (silver / gold)
Added: new symbols for messages and packages (direct link)


Ave gladiators!

As you can see in the changelog, there only a few points listed.
Minor fixes have been done, some features have been activated that have been activated in other countries before (medals/individualisation,tavern shortening), and we added 2 new buttons, as a first step of improving the usability of Gladiatus.
It is recommended to empty cache and cookies after the update (e.g.STRG+F5 in Mozilla Firefox), so all is shown correctly.

Concerning the further future of Gladiatus:
The Gladiatus team was restructured to assure a better information flow.
This will give us the possibility in the future to react quicker on your problems, wishes and proposals.

In this update you can already find some user feature requests, more will follow in the next updates. We decided that we will introduce them parallel to the ongoing work on new content to give you at least some new minor features while waiting and to show you that there is still being worked on Gladiatus.

At the moment we are designing new dungeons for all level ranges, that means it will also go on for all the high level players among you.
Together with this we also want to improve the start to the dungeons, meaning we want to make it more beginner friendly. On the long term this will bring you more new Gladiators/ opponents on your servers.
Together with the dungeons there needs to be done a lot of other things too, e.g. weapons, bosses, and so on.
We will try to keep you up to date about all progress we make.

These are changes that won't be done overnight, but they are on the agenda for sure.

Step by step the face of Gladiatus will change, you will be informed more frequently and you will notice that Gladiatus is not even close to be stopped.

All the best,
Your Gladiatus Team
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